![]() They have some impeccable sight what with 120 ft. Obviously, if they have immunity to poison damage, they have immunity to the poisoned condition. They’re covered by all low-level martial attacks, and they have resistance or immunity to damage from most arcane Cantrips giving them fantastic protection from low-level spellcasters. All of these damage types are extremely common for PCs to have. Imps have some of the best damage resistances and immunities in the game. As a potential familiar, it makes sense that they’d give imps a bit extra out of combat utility, but still, I wish more creatures had these kinds of perks as it gives them viability outside of just combat. I know I’ve said this before, but I love when creatures get a couple/a few skill proficiencies. Holy Nine Hells there’s a lot to unpack here! Damage Immunities: Fire, Poison Condition Immunities: Poisoned Senses: darkvision 120 ft., passive Perception 11 Languages: Infernal, Common Challenge: 1 (200 XP) Skills: Deception +4, Insight +3, Persuasion +4, Stealth +5 Damage Resistance: Cold Bludgeoning, Piercing, and Slashing from nonmagical attacks that aren’t silvered. Especially when they have a +3 Dexterity modifier as a trade-off! Resistances, Immunities, Saves, and Skills Their only glaring issue is Strength which has a -2 modifier, but it’s such a rare ability score to use for saving throws that this isn’t much of an issue. ![]() Their ability scores are damn great for a CR 1 creature. of flying speed just takes the cake! Unfortunately, they’re still a creature with only melee attack options so this flying speed doesn’t do much for them in terms of survivability. of base movement speed is decent for a tiny creature, but the 40 ft. They’re easy to hit, and they don’t have a decent-sized health pool to keep them in the fight for long. Their 13 AC is certainly mediocre, but it’s even worse when you consider the fact that imps only have 10 HP. You can find the imp’s statblock on page 76 of the Monster Manual. Despite the manipulation, imps are fiercly loyal provided that their master continues to follow the contract the two agreed upon! Imp Stats and Abilities However, due to their devilish nature, imps are well-known for manipulating their spellcasting masters with feeble wills. Then you have a bit of power and can even leave the Nine Hells! They are excellent advisors and spies as a companion to a wizard or other spellcaster. Well, that is unless you can form a bond with a mortal spellcaster. You’re bossed around by a powerful devil and given all the dumb tasks that no other devil wants to do. They’re given the tasks that sit at the very bottom of their master’s devilish to-do list. They’re not trusted to complete an important or time-sensitive task. They’ll run errands, spy on the master’s enemies, or slay some lowly mortals in their master’s name.īut as I said, imps are the lowest of the low. Imps are sort of the lowest of the low in terms of the devil hierarchy in the Nine Hells even below the lowly footsoldiers, the merregon. An imp’s existence revolves around serving a master. You’ll see what I’m talking about in a bit. With that being said, let’s descend into the Monster Manual and learn all about every devil’s favorite minion, the imp! They’re fun creatures, and in turn, spectacular familiars if you can put up with their unique demands. This combination makes them both dangerous to low-level adventures in combat encounters, and creatures capable of being useful even outside of combat. ![]() They also have a ton of interesting traits and abilities at their disposal. For a CR 1 creature, they can pack one hell of a punch. I had to do a bit of research on a few different creatures for the article on familiars that I wrote last week. So needless to say, I felt that picking one of them for the next Monster Monday would be an appropriate decision. Another innocent life was taken by the trickery of an imp! ![]() In your fading vision, you can see the rat transform into a tiny, red, devil-like creature. “How could a rat…?” you question as you begin to pass out from the pain. You stumble a few steps ahead and then feel your legs give out. “What the hell?” you exclaim after a rat bites your leg. ![]()
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